Mortal Kombat's Legacy Kollection: A Near-Flawless Victory for the Combat Series Series
The Mortal Kombat series continues to hold numerous undisclosed elements and the ability to amaze, well past its 30th anniversary after its initial debut in arcades. A new collection covering the franchise's earliest days, which includes four arcade games, several home system versions, and spinoffs, is more than simply a faithfully reproduced set of legendary games along with lesser-known entries — it's also a detailed chronicle about the development of the legendary series.
Being a long-time devotee of the franchise who has closely monitored its origins and transformation, there was numerous fresh aspects for me to understand and value about the series.
What Defines the Historical Compilation
Mortal Kombat: Legacy Kollection comparable to other retro collections from developer Digital Eclipse, portion educational film, part playable archive. This compilation features simulated releases of the original arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, along with home system and portable adaptations of some of those games. This compilation also features the brand's experiments at derivative games, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — among the series' least successful installments.
The Legacy Kollection is therefore not a greatest hits compilation, but a study of Mortal Kombat's early days, when the development team Midway and franchise originators Ed Boon and John Tobias were figuring out how to develop a battle series, created from video recordings of real actors, on the fly. Viewing the historical footage — containing archival footage, recent conversations, and digital copies of vintage posters, graphic novels, and even interoffice faxes — it's incredible to witness how the series transformed from humble beginnings to a worldwide phenomenon. It's genuinely amazing to observe several early video game creators, working with minimal planning or supervision, channel their pop-culture interests into creating a legendary video game series.
Educational Component
The educational segment of Mortal Kombat: Legacy Kollection documents the ascent of the combat franchise and its creators' careers at the currently closed Midway. It further illustrates how those same creators addressed how to routinely one-up themselves, experiencing considerable pressure to repeat their triumphs. It represents an intriguing historical record made from VHS tapes and traditional photos and manual drawings, which demonstrate the hands-on approach of the franchise's production method and how word of mouth helped circulate its mysteries and undisclosed elements of the series in its golden era in coin-op establishments. Delivered in easily digestible portions, it's thoroughly enjoyable set of brief historical films that spans games, comics, films and even the silly live-action tour. It also includes some unreleased actions and character sprites among its archived development assets.
Playable Component
Distributed throughout the quintet of documentary episodes' progression are opportunities to engage with the original releases. At various points, users can directly access a game of Mortal Kombat or one of its home console ports to rediscover its combat system and visual presentation, recreated with impressive accuracy on modern hardware.
I spent the bulk of my time playing the arcade classics, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here remain enjoyable, particularly during one-on-one local play. However, facing the aforementioned game's AI-controlled opponents is a reminder of how crude and unjust the programming was in early Mortal Kombat games. AI-managed characters clearly employ dishonest tactics or are alternatively incredibly stupid. Lacking a human opponent — internet multiplayer exists in most titles in the collection, but too light on features — you'll miss the full enjoyment.
Display Features
The two dozen available combat games in the collection, a mix of gaming hall, television, and mobile releases, are accurately emulated, though I've observed a few small quirks — mostly input lag and intermittent errors, particularly in Mortal Kombat 4. Although the titles are primarily displayed authentically, the development team has incorporated various clever convenience enhancements and graphical adjustment settings. As an illustration, you can choose to show each character's special moves during gameplay and choose to enable unlimited duration to complete lethal techniques. There are also options for accessing hidden fighters, without having to perform some esoteric trick to obtain them.
Visually, the games can be enjoyed with multiple filters and visual treatments. Mortal Kombat: Legacy Kollection offers very realistic options that simulate the CRT monitors of arcades or home televisions, or the monochrome green display of a portable gaming device. A particularly nice touch is the setting to activate arcade-like bezels framing the gameplay, with the specific combat game you're playing accurately and softly reflecting against the faux black plastic borders. It's remarkably visually appealing.
Bonus Elements
Players will discover multiple nice touches beyond the documentary and emulated arcade classics, including a music player that allows users to rediscover the music from multiple combat titles absent the noise of combatants violently defeating each other. Also present are combatant descriptions that include bios and numerous narrative components shown through arcade games' attract mode screens and endings.
Historical Preservation
One of the biggest highlights for dedicated series enthusiasts is the opportunity to play a example of historically missing material in the format of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a moderately improved edition of Ultimate Mortal Kombat 3, was an early attempt by Midway at one-on-one internet-based play in coin-op establishments. The Wavenet Edition of the game is virtually identical to UMK3, but included the option to compete against internet adversaries and included some minor glitch repairs and refinements. Yet this online edition didn't find widespread adoption, in part